This week’s written analysis is
regarding the application of the concepts of heroes and celebrities to the Xbox
One and Playstation 4, as well as their respective launches. Even though, neither topic directly applies
to the above, that does not mean they are not applicable to them at all.
Almost every video game ever made has
some sort of hero, whether his/her motive be good or bad. A few of the heroes that have since been
introduced or reintroduced to the gaming community on these relatively new
consoles include Nick Ramos (Dead Rising 3), Big Boss (Metal Gear Solid V:
Ground Zeroes), Lara Croft (Tomb Raider), Edward Kenway (Assassin’s Creed IV:
Black Flag), and Deslin Rowe (Infamous: Second Son). Plenty more will join them in the months to
come, including but not limited to Batman (Batman: Arkham Knight), Aiden Pierce
(Watch Dogs), and BJ Blazkowicz (Wolfenstein: The New Order). The motivation and qualities of all of these
heroes differ whether it be for the sake of survival and rescuing others from
grizzly fates (Nick Ramos & Lara Croft) fighting the oppressive tyranny of
a government funded control group (Deslin Rowe), or for the fame/notoriety and
riches that come with the title (Edward Kenway). Some of these characters define hero to a
tee, such as Deslin who through a freak accident gains superpowers that help
him in liberating Seattle. Others are defined by their courageous actions and
bravery in the face of danger both living and undead (Nick Ramos & Lara
Croft).
To a lesser extent, the concept of
celebrities can be applied to the games on these systems as well as key figures
within the companies (Microsoft and Sony) that make them. While these people are far from being on par
with the celebrity status of the likes of Brad Pitt or Angelina Jolie, they are
still celebrities nonetheless. They wind up being the public face of a company
or brand as well as someone gamers look up to like Kazuo Hirai (CEO of Sony)
and Phil Spencer (Head of Xbox Division at Microsoft). Characters that have been around for decades
in the video game world, have sort of gained celebrity status as well, such as
the case for Lara Croft who is essentially known as the first lady of video
games. This is due to the fact that she
is the most well known female game character created.
The insight I have gained from the
application of these concepts to my topic is I have really developed a better definition
of what makes a hero in that it is not simply someone with inhuman abilities,
but someone defined by positive actions to a varying degree. Games have also depicted heroes recently as
every day people, who when faced with difficult circumstances, rise to the
occasion to adapt to and combat them. This is what happened to Nick Ramos when
the zombie outbreak hit Los Perdidos in Dead Rising 3, and the reimagined Lara
Croft whom was an archaeology student out with a group of friends on an
expedition when their boat crash landed on a dangerous island in the Tomb
Raider reboot. Basically, a hero can be
anyone inspirational who encourages positivity out of others. In regards to celebrities, I did not really
learn much more outside of there being a varying degree of celebrity in the
video game industry, them being more of a public face and advocate for gamers
as opposed to someone who stars in big name movies or shows.

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